When we saw “Ghost Cell”, a short movie by Autour de Minuit/Antoine Delacharlery for the first time, we knew: this is how the world of the SILENT GONE should look like. The pale shine of the environment and the torn appearance of pixel clouds have been exactly what we were looking for.
Christopher McKenney’s photographs influenced us a lot in an artistic way. His approach how to visualize “things that never were” is quite amazing. This surrealistic, horrific approach is something we are familiar with for sure. have a look here: https://christopher-mckenney.format.com/work
[unearth:Unreal]:[act1:GHOST CHURCH LUKOVÁ]
Maybe this work of art was the initial spark for Hamlet’s Breed: Sculptures of ghosts sitting in the old church of Luková, remembering vistors of the Sudeten Germans who went to the church every Sunday before the Second World War. These sculptures, created by Jakub Hadrava on behalf of the community of Luková, bring many visitors to this historical place each year, and they bring much needed money for the…
About Hamlet’s Breed
Hamlet’s Breed is an AR Game about diversity and equality; maybe it’s not really a game at all, maybe it’s a mix between game, theatre and movie with you at the main role based on your geolocation. Stay tuned and: If you have no ghosts you have NOTHING!