[unearth:Unreal]:[act3:GHOST CELL]
When we saw “Ghost Cell”, a short movie by Autour de Minuit/Antoine Delacharlery for the first time, we knew: this is how the world of the SILENT GONE should look like. The pale shine of the environment and the torn appearance of pixel clouds have been exactly what we were looking for.
Unearth Unreal 1
[unearth:UNREAL]:[act2:CHRISTOPHER MCKENNEY]
Christopher McKenney’s photographs influenced us a lot in an artistic way. His approach how to visualize “things that never were” is quite amazing. This surrealistic, horrific approach is something we are familiar with for sure. have a look here: https://christopher-mckenney.format.com/work
Categories
- Morbid Monday (4)
- Silent Sunday (2)
- Unearth Unreal (8)
Tags
3D Ambient Antoine Delacharlery Art Augmented Autour de Minuit award Burial Christopher McKenney Church Creepy Culture Czech Republic Dark Death Development Game Game Dev Graz Ghost Ghost Cell Hamlet's Breed Hunt Jakub Hadrava Legend Luková Mesopotamia Mobile Monday Mongolian Morbid Music Myth MYUU Nicolas Gasparini Piano Pitch Reality SAGA AWARD Silent Sin Sunday unearth Unreal Victorian Wild